A mourning father has sent out a plea to other parents to protect their children from the dangers of playing computer games.
Blood clot victim, Chris Staniforth, 20, died after spending up to 12 hours at a time playing on his Xbox.
The gaming enthusiast suffered a blockage to his lungs when he developed deep vein thrombosis – commonly associated with passengers on long haul flights where they are relatively immobile for hours on end.
Chris’ heartbroken father, David told The Sun, ‘As a parent you think playing computer games can’t do them any harm because you know what they are doing.
‘Kids all over the country are playing these games for long periods - they don’t realise it could kill them.’
Chris, an avid player of popular games such as Halo collapsed after an interview at a JobCentre while telling a friend he’d been experiencing peculiar pains in his chest.
He explained how he was woken in the night by a ‘strange feeling’ in his chest and that his heart rate was incredibly low, although this returned to normal and he fell back to sleep.
During the conversation outside the JobCentre David explained the moment Chris started to suffer:
Read more: http://www.dailymail.co.uk/news/article-2020462/Xbox-addict-20-killed-blood-clot-12-hour-gaming-sessions.html#ixzz1VERYVKBX
Killed by blood clot after 12 hour gaming of Xbox
Famous Red Ring Of Death Backed By Microsoft
Microsoft has again defended the famous red ring of death of Xbox 360 and claimed that the problem is increasingly going to achieved zero problem of reoccurring issues about it, as reported.
Here the full stories
San Francisco (CA) - Microsoft has responded to a recent survey that claimed the Xbox 360 was plagued by a 54 percent failure rate. Although Microsoft termed the Xbox 360 a "superior console," the company conceded that it was "constantly improving" the unit's design.
"Microsoft stands behind the Xbox 360 as a superior entertainment console with one of the best warranties in the industry," TG Daily was told by a Microsoft spokesperson. "We are constantly improving the design, manufacture and performance of the console through extensive testing of potential sources of any problems. Xbox 360 is pleased to maintain the title of 'most played console' and the vast majority of Xbox 360 customers have enjoyed a terrific gaming and entertainment experience since their first day, and continue to, day in and day out."
The controversial survey was conducted by Game Informer and polled approximately 5,000 readers to obtain the above-mentioned data. The study also indicated significantly lower failure rates for the Playstation 3 and Wii, which were pegged at 10.6 and 6.8 percent, respectively.
Unsurprisingly, the "red ring of death" survey sparked a heated debate on TG Daily, with many readers doubting the poll's accuracy.
"The very first SKU had about a 16 percent fail rate. With every revision since that number has fallen fast. Falcon is reliable and Jasper takes it to where it ought to have been," wrote DavidBG. "Of course there was a high fail rate, but at least they fixed the hardware and gave us a 3yr warranty. But a survey of people claiming to be 360 owners?! Yeah like as if the viral Sony gang didn't corrupt that with their fanboy stink. Get real."
Another reader named PMB opined that the failure rate was likely higher than the reported 54.2 percent.
"I'm on my fifth 360 now. Like others have said, I can't believe that there is not a higher failure rate for the 360. Everyone that I play with online have had at least 1 if not 2 RRODS," noted PMB. "The other 45.8 percent must be consoles that are used about an hour a week to have not have failed yet. The original Xbox wasn't much better IMAO. I had like 4 of those. Lets just face facts that Microsoft makes some crappy hardware. As far as being a loyal customer, I would buy a different console if they offered the same online experience and games that are available on the 360."
Meanwhile, Nick B expressed his amazement at the alleged 54 percent failure rate, explaining that the number sounded "ridiculous."
"Okay, I don't have an XBOX, 360, nor a PS3 and I had no idea there were this many problems with these things. That number sounds ridiculous to me. I understand that they are replacing the systems for free, but how can these companies exist churning out one bad unit after another?" asked Nick. "54 percent...that's baffling to me. I wish cars worked the same way. 'Sure my Mustang broke down 4 times, but they just replaced it with a new one every time, and I love it. Of course I'll buy a new model in the future.'"


